Scenarios for Pervasive Learning in 2015
- Proof of Concept: Nokia Mixed Reality
“This concept allows to you to experience immersion and effortless navigation in new ways. New types of interactions involving near-to-eye displays, gaze direction tracking, 3D audio, 3D video, gesture and touch. Through these new types of social linkages people will be connected in innovative ways between the physical and digital worlds.”
- Presentation: Presentation: Exploring Mixed Reality Learning Scenarios #forsja #educamp09
<div style=”width:425px;text-align:left” id=”__ss_2374800″>Exploring Mixed Reality Learning Scenarios<div style=”font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;”>View more documents from Mark Kramer.</div></div>
These are the visual slides for my presentation for the Online Round Table / Session #3 – mLearning: LINK to ONLINE EVENT LINK: EVOLVE in Partnership with Educamp. Seminar on Mobile Learning Abstract:The application of computer-generated imagery in live-video streams on mobile devices, as a way to expand the real-world, is finally available for the masses on an affordable basis. Augmented and mixed-reality scenarios are now a common fixture of our technology arsenal of methods to acquire information about our surroundings. This emergence of augmented reality (AR) also has great potential to support individual and group learning. I will share thoughts and experiences on how AR will change the way we view and experience learning in a situated context.
- Presentation: Ars Electronica Symposium 2009 - Stephen Downes #arscloud
“Stephen Downes (CA) works for the National Research Council of Canada where he has served as a Senior Research, based in Moncton, New Brunswick, since 2001. Affiliated with the Learning and Collaborative Technologies Group, Institute for Information Technology, Downes specializes in the fields of online learning, new media, pedagogy and philosophy. Downes is perhaps best known for his daily nesletter, OLDaily. He has published numerous articles both online and in print, including The Future of Online Learning (1998), Learning Objects (2000), Resource Profiles (2003), and E-Learning 2.0 (2005).”

